/*
 * Copyright (C) 2025 ameise <ameise.wang@gmail.com> - All Rights Reserved
 *
 * This file is part of e3time.
 *
 * e3time is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * e3time is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with e3time. If not, see <https://www.gnu.org/licenses/>.
 */

package e3time

import "time"

const (
	maxEvt = 16
)

type event struct {
	tr      *timer
	doTimes int
	fireAt  Time
	dur     time.Duration
}

func (ts *event) fireTimer() {
	for i := 0; i < ts.doTimes; i++ {
		ts.tr.cb.OnTimer(ts.tr, ts.fireAt.Add(time.Duration(i)*ts.dur))
	}
}
